PERMAINAN KATA DALAM ASTERIX

Authors

  • Shinta Ayu Pratiwi
  • Fierenziana G Junus
  • masdiana masdiana

DOI:

https://doi.org/10.34050/jib.v2i0.2387

Abstract

This article aims to explain the function of humor by taking the Astérix comics as a data source. In a comic, there
are many elements of humor usually obtained through word or image games. And those elements will be analyzed
and be explained through linguistic approach to determine the role the humor plays in a comic.
This study uses semantic and phonology approach to analyze the data. The results showed that the type of word
games with the highest frequency of occurrence is polysemy which are included in semantic theory. Based on the
study, the function of word games is to add an element of humor that can make a person feel comforted. This is
evidenced by the statement of the experts in linguistics that humor can be approach by semantics and pragmatics.
Keyword : word games, humor, functions.

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Published

2014-12-30